Design Patterns
- 1.Why Design Patterns Matter for Programmers
- 2.Creational Patterns I: Singleton & Factory Method
- 3.Creational Patterns II: Abstract Factory & Builder
- 4.Structural Patterns I: Adapter & Facade
- 5.Structural Patterns II: Decorator & Composite
- 6.Structural Patterns III: Proxy & Flyweight
- 7.Behavioral Patterns I: Strategy & Template Method
- 8.Behavioral Patterns II: Observer & State
- 9.Behavioral Patterns III: Command & Iterator
- 10.Capstone: Refactoring a Real Codebase with Multiple Patterns
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Exercise Solutions
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