Japanese Manga And Anime
- 1.Why Manga & Anime? Scope, Sources & the Boundary With Live-Action
- 2.Manga's Real Origins — Osamu Tezuka & the Birth of a Visual Language
- 3.The Manga Industry — Serialization, Circulation & Demographic Categories
- 4.The Birth of TV Anime — Astro Boy & the Real Economics of Limited Animation
- 5.Studio Ghibli & the Art-House Wing
- 6.Shonen Battle Anime & the Global Boom
- 7.Cyberpunk & Mature Anime — Akira, Ghost in the Shell & Western Influence
- 8.Otaku Culture & Fandom Economics
- 9.Global Distribution — Streaming, Simulcasting & the Modern Market
- 10.Capstone — From Tezuka's Panel to the Streaming Queue
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