Challenge 2: Extruding at Zero Distance Still Creates Geometry — Solution Walkthrough The answer: Per this chapter's own warning box, Extrude always creates new geometry the moment it's activated, even if it's then confirmed at zero distance without moving the mouse. The student's model isn't actually unchanged — an invisible, overlapping duplicate face now sits exactly on top of the original. Why this looks like nothing happened: Since the duplicate sits at exactly the same position as the original face, there's no visible difference in the model's own appearance right now, which is exactly why the student assumed nothing occurred. Why this can cause problems later: Per this chapter's own warning box, that hidden duplicate can cause confusing selection or shading problems once it gets caught up in a future edit — selecting what looks like one face might actually select two overlapping ones, or a later transform might move only one of the two duplicates, suddenly revealing a visible gap or overlap that seems to come from nowhere. What should have happened instead: Moving the mouse at least slightly before confirming, or explicitly cancelling with Escape if no extrusion was actually intended, avoids leaving this invisible duplicate behind in the first place. WHY THIS WORKS AS AN ANSWER ------------------------------ This exercise checks that a zero-distance extrude is correctly understood as still creating real, overlapping geometry, not a no-op action.