Challenge 1: Selecting and Moving an Entire Flat Surface at Once — Solution Walkthrough The answer: Per this chapter's own material, Face Select mode achieves this most directly. Switching to Face Select lets a click target the entire flat surface as one selectable unit, rather than needing to select each of its four corner vertices individually. Why Vertex Select would be a less direct approach here: Selecting the four corner vertices individually in Vertex Select mode would technically move the same overall surface if all four are moved together, but it requires selecting each point separately first and risks accidentally missing one or selecting an extra, unrelated vertex nearby. Why Face Select fits this specific task: Per this chapter's own material, Face Select mode is built specifically for treating a filled surface as one selectable, movable unit — exactly the "select and move an entire flat surface at once" requirement described here, without needing to think about the individual vertices or edges that make it up. WHY THIS WORKS AS AN ANSWER ------------------------------ This exercise checks that a whole-surface selection and move is correctly matched to Face Select mode, rather than the more granular Vertex Select mode.