Challenge 2: A Visible Seam After Reordering Mirror and Subdivision Surface — Solution Walkthrough The answer: Per this chapter's own warning box, this is exactly the modifier-order problem it describes. With Mirror above Subdivision Surface, the already-mirrored, complete shape gets smoothed as one continuous surface. Reordered, with Subdivision Surface above Mirror, each half gets smoothed individually before being mirrored — and those two separately-smoothed halves don't necessarily blend seamlessly once mirrored together, leaving a visible seam right where they meet. Why this isn't a bug or a setting mistake: Per this chapter's own material, modifier order isn't a minor display preference — it changes the actual result. Each modifier processes whatever geometry it receives from the modifier above it in the stack, so which modifier runs first genuinely changes what the next one has to work with. What fixes it: Moving Mirror back above Subdivision Surface in the stack restores the smooth, seamless result, since the smoothing then applies to the complete, already-symmetric shape rather than to two separate halves smoothed independently. WHY THIS WORKS AS AN ANSWER ------------------------------ This exercise checks that a modifier-order seam is correctly traced back to the specific order in which Mirror and Subdivision Surface were stacked, per this chapter's own explicit example.